Attributes of the creatures and Damage vs. Armor calculations. When adding an armor, you will see the
average damage and decay by default, based on a 50% to 100% damage interval with a random distriburion. You can change this to
Max damage,
Min damage and
Critical hit in the dropdown menu. Armor decay is explained on the
Armor Decay page.
Showing 4686 of 56 items.
Tools
Filter
Latest update: 15-11-2024 08:16:51 (Local Time),
Edit properties,
Edit columns
Empty fields mean
either not applicable or unknown value. Descriptions may be found when you hover
the mouse over the column headers or cells.