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Planet: | Entropia Universe |
Time: | 26-02-2019 |
News: | Adjustments to new camera system, options added, issues fixed |
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Additions - Added a new tab called Camera under options with these added features. Check tooltip for additional information.
- Far Vertical Offset
- Near Vertical Offset
- Maximum Distance
- Locked Horizontal Speed
- Locked Vertical Speed
- Mouse Sensitivity
- Distance Sensitivity
- Added in-range feedback in the Stationary Weapon HUD.
- Added an option for turning HIT crosshair animation off.
- Updated the functionality of the vehicle crosshair.
- Added feature “Locking Ignores View” option under Options/Gameplay where closest target is always selected for Lock Target. Attacking targets have priority.
Changes
- The interact user interface will now show the right-mouse icon instead when in cursor mode.
- Removed the extra zoom for ready mode.
- Players will be able to cycle through mining claims with "Lock Target" if they have an excavator equipped.
- Look Up and Look down actions are now back in the action library. For vehicles they will function as Pitch up and Pitch Down.
- Removed minimum distance for lockable target.
- Added more info in tooltip on items.(tiering, attachments and color for compare)
- Looting now has a higher priority for Interact.
- Reduced camera rotation speed for lock target.
- Teleporters and teleport chips will now take your previous map size in consideration.
- When navigating with mouse holding either left or right button is needed.
- “Lock Target” range is now the same for all tools, 180m.
Fixed Issues
- Fixed an issue where dead creatures in space were not removed when looted.
- Fixed an issue where you were able to keep using your weapon with broken attachments, while being unable to deal any damage.
Known Issues
- Chomper textures are incorrect.
- Enhancers can get stuck on tool if used to 0 TT value. Enhancers stuck on a limited tool will be lost if tool is sold to the trade terminal. This will be fixed in the next patch.
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